
At several points in the game, you’ll find yourself needing to hack a machine, which essentially involves heading into cyberspace to play an arcade-styled 3D shooter where you have six degrees of freedom. At no point in the System Shock remake did I ever feel like I was actively fighting the game’s interface to try and accomplish simple things.Ī major thing the remake brings back that might have been better off either cut or redesigned entirely is System Shock’s cyberspace hacking mechanic. The remake gives us modern shooter controls along with an in-depth interface to deal with several things, from character progression to inventory management to even checking out all the audio diaries you might have picked up throughout the game. "Even reloading a gun was a cumbersome thing to do in the original"

Even simpler aspects that we take for granted these days-reloading a gun-was a cumbersome thing to do in the original. Want to pick something up from around you? You’ll have to switch away from aiming mode and manually drag that item into your inventory.

Owing to the high level of interactivity in System Shock, the original had you using your mouse to not only look around and fight, but also to deal with several menus, depending on what you wanted to do. Rather than having to deal with the clunky UI from 1994, System Shock’s remake feels like a modern title. With the remake, one of the first things that struck me is just how well done the new UI is. The key difference, of course, is that it’s a first-person shooter with a sci-fi cyberpunk setting. Largely inspired by the big first-person RPGs of its times-titles like the Ultima Underworld series and other dungeon crawlers like Eye of the Beholder- System Shock still feels a lot like a classic dungeon crawling game. We can’t really say much about System Shock without first talking about its gameplay. Developed by Nightdive Studios, the System Shock remake hopes to be as faithful as it can be to the original, all while bringing the game up to modern standards. Just short of three decades after the original’s release, we now have the System Shock remake. Despite the original’s dated controls and UI, System Shock is the game that can largely be credited with the birth of the immersive sim as a genre. The original System Shock is widely considered to be one of the most important games to have been released.
